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Medical institution

You won't encounter enemy units in your immediate vicinity, so you won't have to spend a lot of time scanning the terrain. Start by jumping over two fences. Then find the entrance to the new ventilation shaft, which will be on your right. Go ahead and eventually you will be forced to enter the second shaft.

Follow the second tunnel to its end. Go down to the lower part without any additional delays. The entrance to the third and last mine is on your left. Use this mine to get to the Sanatorium. Here you will need to decide whether you want to go left or right. The latter seems like the best idea.

Exit the mine and quickly use the hook to grab the nearest gargoyle. Now you have to take your time to look around and scout the enemy's positions. It will be quite difficult to succeed here, because the room is patrolled by several armed thugs. I strongly recommend that you use the same tactics as during your previous "quiet meeting".

Be sure to stay hidden all the time because you can lose a lot of health points as a result of enemy shooting. If you get caught, move quickly between the gargoyles to confuse enemy units. Once you have dealt with all the prisoners, go down to the first floor and find a small group of rescued doctors (near the elevator). Talk to them to find out about their taken friends.

When the conversation is over, turn around and go to the lower floor. Move north to find a way out of this area. You should be in the upper corridor. You need to save three doctors and you can visit their places in any order. I would recommend going to Dr. Yang first, so you should head east. Use the yellow line drawn on the floor if you are having trouble finding the right path.

Go to the doctor who will start a short cut scene. Now you need to defeat a small group of thugs. They won't be using any melee weapons, so it shouldn't be a big problem. Once they are defeated, free the doctor by pressing the action key. Return to the Upper Corridor when he is safe.

You only need to save one doctor (Kellerman). Go back to the previous intersection and select an unexplored corridor with a blue line drawn on the floor. estrela bet